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Outriders

Level Art, Props, Sigil Designs

Joined during the latter stages of production.

  • Responsible for finaling a number challenge maps, levels and hub spaces in the main game.

  • Improved modular assets to final: concrete barriers, bunkers, metal structures, trees, by remodeling and texturing.

  • Assisted concept by designing 8 of the banner sigils that unlock when earning accolade levels in the challenge maps.

 

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